Warning all the following steps are based on the assumption that you built a one-page prototype. This might mean making a large page, but Axure can cope (so long as there are not too many massive image files). If you want a seamless app experience, with no refresh flicker, then build your app in one page, using dynamic panels to manage all the page states. Since there won't be any browser chrome, you can aim for the maximized screen size: 1004x768 for iPad 1/2 (no idea what on iPad 3, send me one and I'll work it out for you). If you can't do this, then you're probably stuck. Fix your server to serve appcache files properly.įollow the instructions in this article for how to do this. ![]() ![]() Most of the detail on manifest files is lifted from this webvisions arecile about offline caching. The designer has to tell the browser what all the pieces of the site are that they want saved, using a manifest file.Īxure doesn't do this out of the box, so you have to alter some of the generated HTML first, and make a small change to your server. Some modern browsers, like Mobile Safari, are able to save a web page or website for offline use without much user intervention. This bit sounds scary but is fairly straightforward. You can change your server's behaviour, or have a friendly sysadmin who'll do it for you.You want your prototype to work "natively", not through a 3rd party app.You have some private webspace ( won't do).You want your prototype to work offline.This is a bit of long process, so you might want to check that it's right for you before you start.įailing which, I've included some easier ways of getting your prototype offline, linked at the bottom as Alternatives. ![]() This means you can design a full-screen, app-like prototype, with no browser chrome, and run it when out of wi-fi range (useful for demoing at trade shows). This is a guide on how to take your Axure prototype and run it off-line on an iPhone or iPad.
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